103 research outputs found

    Effect of memory, intolerance, and second-order reputation on cooperation

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    The understanding of cooperative behavior in social systems has been the subject of intense research over the past few decades. In this regard, the theoretical models used to explain cooperation in human societies have been complemented with a growing interest in experimental studies to validate the proposed mechanisms. In this work, we rely on previous experimental findings to build a theoretical model based on two cooperation driving mechanisms: second-order reputation and memory. Specifically, taking the donation game as a starting point, the agents are distributed among three strategies, namely, unconditional cooperators, unconditional defectors, and discriminators, where the latter follow a second-order assessment rule: shunning, stern judging, image scoring, or simple standing. A discriminator will cooperate if the evaluation of the recipient''s last actions contained in his memory is above a threshold of (in)tolerance. In addition to the dynamics inherent to the game, another imitation dynamics, involving much longer times (generations), is introduced. The model is approached through a mean-field approximation that predicts the macroscopic behavior observed in Monte Carlo simulations. We found that, while in most second-order assessment rules, intolerance hinders cooperation, it has the opposite (positive) effect under the simple standing rule. Furthermore, we show that, when considering memory, the stern judging rule shows the lowest values of cooperation, while stricter rules show higher cooperation levels

    The role of the organization structure in the diffusion of innovations

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    Diffusion and adoption of innovations is a topic of increasing interest in economics, market research, and sociology. In this paper we investigate, through an agent based model, the dynamics of adoption of innovative proposals in different kinds of structures. We show that community structure plays an important role on the innovation diffusion, so that proposals are more likely to be accepted in homogeneous organizations. In addition, we show that the learning process of innovative technologies enhances their diffusion, thus resulting in an important ingredient when heterogeneous networks are considered. We also show that social pressure blocks the adoption process whatever the structure of the organization. These results may help to understand how different factors influence the diffusion and acceptance of innovative proposals in different communities and organizations

    Cognitive hierarchy theory and two-person games

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    The outcome of many social and economic interactions, such as stock-market transactions, is strongly determined by the predictions that agents make about the behavior of other individuals. Cognitive hierarchy theory provides a framework to model the consequences of forecasting accuracy that has proven to fit data from certain types of game theory experiments, such as Keynesian beauty contests and entry games. Here, we focus on symmetric two-player-two-action games and establish an algorithm to find the players’ strategies according to the cognitive hierarchy approach. We show that the snowdrift game exhibits a pattern of behavior whose complexity grows as the cognitive levels of players increases. In addition to finding the solutions up to the third cognitive level, we demonstrate, in this theoretical frame, two new properties of snowdrift games: (i) any snowdrift game can be characterized by only a parameter, its class; (ii) they are anti-symmetric with respect to the diagonal of the pay-off’s space. Finally, we propose a model based on an evolutionary dynamics that captures the main features of the cognitive hierarchy theory

    Polarization inhibits the phase transition of Axelrod''s model

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    We study the effect of polarization in Axelrod''s model of cultural dissemination. This is done through the introduction of a cultural feature that takes only two values, while the other features can present a larger number of possible traits. Our numerical results and mean-field approximations show that polarization reduces the characteristic phase transition of the original model to a finite-size effect, since at the thermodynamic limit only the ordered phase is present. Furthermore, for finite system sizes, the stationary state depends on the percolation threshold of the network where the model is implemented: a polarized phase is obtained for percolation thresholds below 1/2, and a fragmented multicultural one otherwise. © 2021 American Physical Society

    Increasing the use of public bicycles: efficiency and demand

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    Millions of people travel every day by car in cities around the world, with daily mobility being one of the main contributors to CO2 emissions. Bicycle-sharing systems are a mobility alternative to cars that may help to reduce CO2 and GHG emissions. We analyze a public bike-sharing service (BIZI, in Zaragoza, Spain, May 2008–August 2019, 24 million uses), from the perspective of both efficiency and demand profiles, to determine whether the use of bicycles in the city can be increased. We study the evolution of the use of the BIZI service, showing that efficiency increased rapidly at first and reached an optimum value after the first two years. Using regression models, we characterize the groups that use this service the most and relate bicycle demand to factors such as weather conditions, number of bike lanes, and service extensions. Our analysis allows us to characterize the demand for BIZI as being subject, primarily, to weather conditions. This factor may reduce or boost the demand for this kind of service, which may help bike-sharing firms to decide on possible locations

    Cooperation in costly-access environments

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    Understanding cooperative behavior in biological and social systems constitutes a scientific challenge, being the object of intense research over the past decades. Many mechanisms have been proposed to explain the presence and persistence of cooperation in those systems, showing that there is no unique explanation, as different scenarios have different possible driving forces. In this paper, we propose a model to study situations in which voluntary participation involves an access cost to the cooperative interaction, besides the cost associated with cooperation. The proposed costly-access prisoner’s dilemma (PD), a symmetric donation game with voluntary and costly participation, breaks the symmetry between abstainers and participants of the voluntary PD. A mean-field approach shows that, in well-mixed populations, the dynamic always leads the system to abstention. However, depending on the return parameter, numerical simulations in structured populations display an alternating behavior between mono-strategic, multi-stable, and coexistence phases. This behavior is fully explained through a theoretical analysis of the strategic motifs, the transitions being determined by the change in stability of those motifs

    Residential segregation and cultural dissemination: An Axelrod-Schelling model

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    In the Axelrod's model of cultural dissemination, we consider mobility of cultural agents through the introduction of a density of empty sites and the possibility that agents in a dissimilar neighborhood can move to them if their mean cultural similarity with the neighborhood is below some threshold. While for low values of the density of empty sites the mobility enhances the convergence to a global culture, for high enough values of it the dynamics can lead to the coexistence of disconnected domains of different cultures. In this regime, the increase of initial cultural diversity paradoxically increases the convergence to a dominant culture. Further increase of diversity leads to fragmentation of the dominant culture into domains, forever changing in shape and number, as an effect of the never ending eroding activity of cultural minorities

    Co-evolutionnary network approach to cultural dynamics controlled by intolerance

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    Starting from Axelrod's model of cultural dissemination, we introduce a rewiring probability, enabling agents to cut the links with their unfriendly neighbors if their cultural similarity is below a tolerance parameter. For low values of tolerance, rewiring promotes the convergence to a frozen monocultural state. However, intermediate tolerance values prevent rewiring once the network is fragmented, resulting in a multicultural society even for values of initial cultural diversity in which the original Axelrod model reaches globalization

    Contests in two fronts

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    Within the framework of Game Theory, contests study decision-making in those situations or conflicts when rewards depend on the relative rank between contenders rather than their absolute performance. By relying on the formalism of Tullock success functions, we propose a model where two contenders fight in a conflict on two fronts with different technology levels associated: a front with large resource demand and another with lower resource requirements. The parameter of the success function in each front determines the resource demand level. Furthermore, the redistribution or not of resources after a tie defines two different games. We solve the model analytically through the best-response map dynamics, finding a critical threshold for the ratio of the resources between contenders that determines the Nash Equilibrium basin and, consequently, the peace and fighting regimes. We also perform numerical simulations that corroborate and extend these findings. We hope this study will be of interest to areas as diverse as economic conflicts and geopolitics.Comment: 21 pages, 11 figure
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